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Espial is a partly procedurally generated island based world, with all the typical RPG components you would expect to find. The players will start on a main island populated with a few towns and plenty of starter questing content, and have the opportunity to construct a ship, venture out to a unique procedural world for them to explore (randomly generated for each player!), gather resources, craft their equipment, charter an npc crew, and start to construct a base of their own on one of their islands. Other things to do include side quests, a main storyline which we intend to be fairly fluid for replayability and group battles and instances.

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