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Escalation 1985 is set in a what-if scenario of the Cold War going hot with the Warsaw Pact lead by the Soviet Union invading NATO.


FACTIONS



United States - US Army



Federal Republic of Germany - Bundeswehr



DDR - Nationale Volksarmee



UDSSR - Soviet Army



FEATURES


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REALISTIC AND BRUTAL
Escalation 1985 will have high fidelity modeling of weapons and ballistics, using real life physics simulation and ballistics.



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HIGH FIDELITY VEHICLES
The vehicles in Escalation 1985 play a big role and are modeled true to their real life counterparts.
The vehicles are manned by several crew members, ie. tank commander, driver and gunner.
Each station in the vehicles have several systems and procedures simulated.
There are knobs to turn and switches to flick.




OFF-MAP ASSET SUPPORT
Artillery, air support, ABC weapons, smoke or other off map support assets can be used during a battle.
Squad Leaders and Commanders will have the ability to call in such assets.



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MOBILE SPAWN POINTS
Armored Personal Carriers, Helicopters or Paratroop Drops will be used as mobile spawn Points
which will resemble reinforcements being deployed to the warzone.



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LIMITED MAP ELEMENTS
Players are only able to see in which general area they are located and in and which general area their squad is.
There will be no magic gps locations but simulation of the situational Awareness of trained combat soldiers.




AMBIENT FX: WORLD WAR 3
World War 3 would have been the busiest and loudest battlefield in human history, we will make use of
visual fx and simple self-moving assets to fill the world with activity.
Think overhead aircraft, missiles and artillery strikes, fires, nuclear explosions, para drops,
convoys, trains and the constant ambience of heavy fighting.



ESC85_Preview_map


GRAND MULTIPLAYER ONLINE CAMPAIGN
The campaign is fought on a large strategic map on which the players fight battles to control sectors.
Supplies and manpower on the strategic level will directly affect the tactical battles.



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Comments
HuntingwithHandguns
HuntingwithHandguns

Looks really nice, by "PERSISTENT GRAND MULTIPLAYER ONLINE CAMPAIGN" do you kinda mean like planetside?? not trying to compare the two games, i just mean by scale and numbers ect.

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Escalation 1985
Platforms
Windows
Developer
Escalate Studios
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War
Players
Multiplayer
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Indie
Twitter

Latest tweets from @escalation1985

RT @DDROnline: A nice gallery here of photos of East/West Berlin in the 1980s taken by Swedish photographer Ann-Christine Jansson… T.co

Dec 10 2018

RT @ColdWarPod: Cold War nuclear warning flares set off Bbc.co.uk @NuclearAnthro @NIBunker @HackGreenBunker @NuclearPodcast

Dec 10 2018

Escalation 1985 Podcast Episode 10: Trash: Youtu.be via @YouTube

Dec 10 2018

Episode 11: Achtung Spitfire!: Youtu.be via @YouTube

Dec 10 2018

RT @vanulla_ace: More news about the incredible LIMBO remake for Commodore 64 by @SorenTrautner - Disk image for the vertical slice… T.co

Dec 10 2018

We are going to be giving away the biggest, heaviest, baddest, ugliest but most awesome and definitely most expensi… T.co

Dec 10 2018

East German Army and Paratrooper Veteran Interview. Our guest served in the Nationale Volksarmee as platoon leade… T.co

Dec 10 2018

RT @ColdWarPod: #coldwar Czechoslovakian military parade showing they can put on a show like the #GDR #SovietUnionT.co

Dec 7 2018

Join us for closed alpha playtesting on December 15th: Patreon.com #indiedev #indiegames #IndieGameDev #Patreon

Dec 5 2018

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