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Epsylon - The Guardians of Xendron takes the player on a journey to a futuristic world investigating a very special Science-Fiction setup. With a team of rather different characters the player investigates, and if required fights, his way through a large case. How you solve the case is though up to you. Combine the strength of your team members is important as no team member alone can crack the case alone.

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Demo upgrade on the horizon

Demo upgrade on the horizon

News

An upgraded demo is coming soon with various other changes.

Epsylon Demo Out Now

Epsylon Demo Out Now

News 1 comment

Jump in and learn the ropes of the game in this Demo Version.

Drag[en]gine 1.8 / DEMoCap 0.2 Release

Drag[en]gine 1.8 / DEMoCap 0.2 Release

News

Drag[en]gine 1.8 and DEMoCap 0.2 is available for download.

Demo Preview Reel

Demo Preview Reel

News

A little pot-pourri from the work-in-progress public demo.

Reworked Interactions

Reworked Interactions

News 1 comment

Getting the Drag[en]gine Released consumed large part of the beginning of this year. Now work is back on the game with various improvements based on user...

Sean View - Your Choice?

Sean View - Your Choice?

News 3 comments

State your opinion on what "first dragon view" you prefer for Sean.

Booth Dragons and Sounds

Booth Dragons and Sounds

News

First time doing a booth at HeroFest and a lot of work on both the sound scape for the game and the game engine to getting it released soon.

Dynamic Conversation in the Security Park

Dynamic Conversation in the Security Park

News 1 comment

Here it is, the 2nd Part of the News Updates. This time we visit the Security Park and enjoy some Dynamic Conversations.

Investigate the Main Menu

Investigate the Main Menu

News 3 comments

Improved XML Gui-Theming and new Interactive Main Menu with a bit of detective theme.

Colorful Lights And Skies

Colorful Lights And Skies

News 3 comments

Sometimes you need to put some fancy colors into Lights and Skies. The Drag[en]gine makes this easy and fun.

DELGA and the Game-Def Editor

DELGA and the Game-Def Editor

News 1 comment

Even Dragons wrap up Gifts from time to time. And this one has some special content.

Content Generation and more

Content Generation and more

News 3 comments

Let's have a quick talk about generated content and other new stuff

Bend-y and Weasel-y Dragons

Bend-y and Weasel-y Dragons

News 2 comments

Sean demonstrates how bend-y and weasel-y dragons really are. If you can't get some place don't forget about your partner.

Meet the Player-Base

Meet the Player-Base

News 1 comment

Introducing Work-In-Progress on the first Player-Base... And Sean having troubles with modern devices.

Drag[en]gine Portable Launching

Drag[en]gine Portable Launching

News

Games are locked to one computer... O'Rly? Not with the Drag[en]gine Game Engine. Get Portable!

Inventory Handling

Inventory Handling

News

Time to tackle some technical issues and changing the way the inventory works.

Let's Play: Tutorial Mission

Let's Play: Tutorial Mission

News 1 comment

This video here is taking you from the start all the way through the tutorial mission. New content, new game mechanics, new tricks, and more snooping...

Dynamic Audio System

Dynamic Audio System

News

This time around the Audio System received some overdue additions in preparation for what is to come.

AI! AI, Everywhere!

AI! AI, Everywhere!

News 1 comment

During the last month a lot of work went into AI development, performance optimizing scripts and the usual feature improvements and bug-fixing.

Navigation Splicing and more

Navigation Splicing and more

News

Putting the remaining pieces together for the navigation system with splicing.

Indie of the Year 2014 - Editors Choice

Indie of the Year 2014 - Editors Choice

Feature 30 comments

Here's our picks for the best and upcomming indies of 2014.

NPC Simulation and Engine Features

NPC Simulation and Engine Features

News 2 comments

This time something about the work in progress on the NPC Simulation system and more Engine features.

Tutorial Map and other Goodies

Tutorial Map and other Goodies

News 5 comments

This had been planed earlier but a lot of work came in between about the conversation system, tutorials, soundscape and what not else to name a few.

Lighting Wishes

Lighting Wishes

News 2 comments

You wished for it, so the Drag[en]gine delivers it!

The Large News Bomb

The Large News Bomb

News 9 comments

When underground work gets lengthy news bombs grow larger :O

Long time no see, Mister

Long time no see, Mister

News

About month of updates and a nasty incident leading to a news block.

On a Rail... the Promo-Train!

On a Rail... the Promo-Train!

News 2 comments

About transportation in the game and other goodies.

Particles In-Game + Ribbons

Particles In-Game + Ribbons

News 1 comment

Getting all the changes in-game including the new ribbon-mode.

Save Me!

Save Me!

News 1 comment

Or what would be SP games without Saving and other work.

Interaction News Post

Interaction News Post

News 2 comments

Various updates for interaction, conversation and various other stuff.