Version 2.3 adds two new game modes: Infinity, which is an infinitely long dungeon that gets populated with every enemy you’ve managed to kill, and Easy, which is just slightly easier than the regular dungeon. Also, there are some visual changes, including a really nice lighting effect. Now when you get blinded you see the light around you fading down to darkness for example.
SAVE GAMES ARE INCOMPATIBLE
Changes:
- Added a new game mode: Infinity: infinite dungeon arcade mode
- Added a new game mode: Easy: 20% less monsters
- Added particle effects for burning and poison
- Added a “wobble” motion to movement and attacking
- Added a stealth debuff to the Burning effect
- Added a further light smoothing effect, which creates some nice effects
- Added a slow trap
- Changed the way the game modes are displayed, to organize them a bit
- Changed some particle effects so that the “glowing” one only applies to powerful foes
- Changed the sound effect for magic attacks
- Changed ally follow distance
- Fixed an autoexplore issue
- Fixed an apparent preference for spawning certain monsters
- Removed the particle effects from enemies with bonus drops since it was superfluous