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Lasers, strobe lights, particle effects and wub-wub music. What more do you want? The game was developed for the Warwick Game Design society's two-week challenge, which had a theme of 'reflect'. It was developed by Daniel Ilett and Tom Dove.

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Description

The version of Epilepsy Simulator 2014 that was entered into the Warwick Game Design society two-week challenge, which had a theme of 'reflect'.