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Lasers, strobe lights, particle effects and wub-wub music. What more do you want? The game was developed for the Warwick Game Design society's two-week challenge, which had a theme of 'reflect'. It was developed by Daniel Ilett and Tom Dove.

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Strobe Simulator 2014 - Post-Competition Work

Strobe Simulator 2014 - Post-Competition Work

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A summary of all the work that has been done on the game after the competition closed.

Epilepsy Simulator 2014

Epilepsy Simulator 2014

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Introducing a new game, Epilepsy Simulator. It was developed for a two-week game design competition by Daniel Ilett and Tom Dove. It eplilep-tastic.