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"The second law of thermodynamics states that the entropy of an isolated system never decreases over time. Isolated systems spontaneously evolve towards thermodynamic equilibrium, the state with maximum entropy. Non-isolated systems, like organisms, may lose entropy, provided their environment's entropy increases by at least that amount so that the total entropy either increases or remains constant. Therefore, the entropy in a specific system can decrease as long as the total entropy of the Universe does not. Entropy is a function of the state of the system, so the change in entropy of a system is determined by its initial and final states. In the idealization that a process is reversible, the entropy does not change, while irreversible processes always increase the total entropy."

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Description

Pre-Alpha shot of the test/showcase environment formally using my own Unreal Engine 1.5 Framework "Unreal Tournament SDK". These are dated, but the only media I have right now.