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The video games you played as a kid, mashed together and remade into a tactical role-playing game. Every time you start a new game, the game procedurally generates a new world, using decades-old video games as its building blocks. The result is a collision of genres, where haunted swamps, tropical war zones, and peaceful mushroom villages all stand side-by-side. You'll build up your own custom squad of retro game characters, with a mix of skills ranging from mental health and reaction time, to the use of blasters and the ability to jump five times your own height.

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Enemy
Platforms
Windows, Mac, Linux
Developer & Publisher
Tom Johnson
Engine
Unknown
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Homepage
Enemygame.net
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