In a hidden world full of weird creatures, a boy named Caleb must find his way to the deep end of this gigantic abyss called Endfall... but what really lies at the bottom? and why does he want to go there? It's up to you to find out!
The world of Endfall is basically a giant cave that divides itself into layers, and every layer works like it's own little world. Every year, a new layer is created with a completely different habitat from the other ones, it could be a world made out of candy or a desert, or a forest, ANYTHING can happen!
This is a narrative-driven platformer that requires your skill to traverse through different levels with puzzles and parkour. Endfall focuses more on it's story, characters, and things like side quests and minigames. (Which will be implemented in the full version)
You can play with your keyboard, however, it's highly recommended to play with your controller.
© 2020 - Kenneth Álvarez - Design, Gameplay, Music and Concept All Rights Reserved.
Endfall is a 2D Open World Platformer developed by Kenneth Alvarez
The story focuses on Caleb, a kid that decides to enter this gigantic world called Endfall for reasons he would like to keep for himself. In this journey he makes friends with creatures that inhabit this land such as Skye!
A bunny who can only exist on a digital screen. (Sounds kind of depressing to be honest)
Anyway! A lot of stuff can happen in this world, especially with the layer system!
The world of Endfall is divided by many different layers with different habitats, creatures, style and etc. All of these layers are extremely different from each other, they could be made out of candy, they could be a huge forest or more!
Yes! well, atleast the demo, which is available now on Itch.io and Game Jolt
Keep in mind that this demo does not represent the final version, and a lot of changes are already being made.
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