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Empires in Ruins is the dark place where Tower Defense meets Real time and Turn based strategy. Wrap in a dark-humorous plot and serve hot.

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Empires in Ruins - Lots of news!

Empires in Ruins - Lots of news!

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A new beta is out with 4 new additional maps where to test your steel, new fixes, new improvements, and lots of news about us, about EGX and about Sergeant...

Empires in Ruins - Advanced towers

Empires in Ruins - Advanced towers

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Whereas the base towers we did present the last time are the foundation of your defenses, they will hardly be enough to bring you victory once the situation...

Empires in Ruins - Research system

Empires in Ruins - Research system

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While during the short and frenetic campaign in the Western Marches a long-term classic 4X-like research system would be out of place, Chief engineer...

Empires in Ruins - Base towers

Empires in Ruins - Base towers

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In Empires in Ruins, Towers do constitute the bulk of your military force. Given the lack of men for a real army and all-in attack, Sarge needs to resort...

Empires in Ruins - Sergeant Hans Heimer

Empires in Ruins - Sergeant Hans Heimer

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While far from being an RPG game, Empires in Ruins puts quite some focus on Sergeant Hans Heimer, the main character. During the campaign, battles, characters...

Empires in Ruins - The settings

Empires in Ruins - The settings

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It's the year 475 after the fall of the Cassadian Empire in the Young Kingdoms. The focus of our story is the Principality of Koth, a small realm ruled...

Empires in Ruins - Natural resources

Empires in Ruins - Natural resources

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In Empires in Ruins, provinces do have some geographical features that can't be changed and that do imbue the province with some peculiarities. Scouting...

Empires in Ruins - Krovan Kindom, Discipline and Technology

Empires in Ruins - Krovan Kindom, Discipline and Technology

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While the Rebels are the one that got all this started, they might not be the biggest treat you will be facing in the Western Marches...

Empires in Ruins - Rebellion, the clans are marching

Empires in Ruins - Rebellion, the clans are marching

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The clan's are marching 'gainst the law, bagpipers play the tunes of war, Death or glory I will find, Rebellion on my mind.

Empires in Ruins goes to EGX Rezzed (UK)

Empires in Ruins goes to EGX Rezzed (UK)

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From the 20th to the 23rd of September 2018 you find Empires in Ruins as a publicly playable beta at EGX Rezzed (Birmigham, UK) booth RZ25:4, wanna come...

Empires in Ruins - To tame a land

Empires in Ruins - To tame a land

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I would say that Empires in Ruins can certainly be defined a 4X game, but with the same certainty it is quite an atypical one at that.

Public beta open for testing

Public beta open for testing

News 2 comments

I admit it, it took us quite some time, but what can we do, we're quality freaks. While not fully ready, the battle system is not open for testing, single...

Empires in Ruins entering pre-beta

Empires in Ruins entering pre-beta

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Even though we would postpone forever because we're never happy enough of the results, we are about to enter a new beta round with Empires in Ruins, and...

New UIs are coming

New UIs are coming

News

Few things (well, more than few, but these are among the star ones) can make or break a game as easily as the quality of its UIs. Whereas a smart, clean...

Empires in Ruins on Steam, another step is taken!

Empires in Ruins on Steam, another step is taken!

News 4 comments

It took us a while, blame it on our fussiness of never feeling ready enough to make the Steam page public. Do we now? Of course not! But we couldn't keep...

Asset Bundles & memory management in Unity3d

Asset Bundles & memory management in Unity3d

News

Ok, up until now we paid a lot of attention to the CPU stress in the development of Empires in Ruins, both in terms of Update and Fixed Update loops...

Rebel Forces - The Provoker

Rebel Forces - The Provoker

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The rebellion you deal with in Empires in ruins spans across the whole population of the Western Marches. While the more physical and brutish types deal...

Why you might wanna think twice before making an old school-like isometric strategy game in Unity

Why you might wanna think twice before making an old school-like isometric strategy game in Unity

News 12 comments

First of all a little premise. We are making Empires in Ruins with pre-rendered 3d models that are turned into sprites and sprites sheets before getting...

Scoundrels of Koth – Officers of Empires in Ruins

Scoundrels of Koth – Officers of Empires in Ruins

News 2 comments

Officers are a very important component of Empires in Ruins. Needed to both lead your men in battle and to strenghten your grip on the conquered provinces...

Kothian Flagship - The Bombardier

Kothian Flagship - The Bombardier

News

It was a hectic year of assets production. Our George, with the collaboration of Alessio, worked around the clock to get all the battle maps buildings...

Empires in Ruins - About the morale of a ragtag army

Empires in Ruins - About the morale of a ragtag army

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Empires in Ruins is not about shiny heroes and well trained armies, that we already made it clear. It's more about a motley underdog armee captained by...

A tower defense with a 4X twist

A tower defense with a 4X twist

News 2 comments

Up until now, I guess it was not completely clear how 4X and Empire Management bind with the Tower Defense gameplay. Now let us go down to the specific...

H&R - Empires in Ruins Team

H&R - Empires in Ruins Team

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I think the beauty of seeing indie studios making games that we like is the fact that "damn, those are people like us, it could be us doing that!".

Early beta testing round - Post Mortem

Early beta testing round - Post Mortem

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So, our first closed beta testing round just closed. A few feedback are still slowly coming, but here’s why we are satisfied. Not just satisfied about...

Magic among the ruins

Magic among the ruins

News

And here we go, it was time for some Magic in the battlefield of Empires in Ruins!

Empires in Ruins - An offensive defense/a defensive offense

Empires in Ruins - An offensive defense/a defensive offense

News

How would you fight an offensive war if you'd lack the the offensive capabilities for that?

Empires in Ruins - Defenders of the path

Empires in Ruins - Defenders of the path

News 2 comments

Even though we stay quite true to the core of our TD-oriented mechanics, we couln't skip having units to deploy on path, it would have made everything...

Empires in Ruins - Towers of the Empires

Empires in Ruins - Towers of the Empires

News

Being the towers the core element of Empires in Ruins, we deemed it right, now that we reached a good development point, to offer an overview on the towers...

Empires in Ruins - Bring the artillery!

Empires in Ruins - Bring the artillery!

News 3 comments

Catapults were in Empires in Ruins since the far away days of our first official demo, that means almost two years ago. But at that time, they were static...

Enemies - Empires in Ruins

Enemies - Empires in Ruins

News 6 comments

Trying not to spoiler some of the surprises awaiting for you in the bloody battlefields of Empires in Ruins, it is now time to disclose a bit more of...

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Empires in Ruins
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Windows, Mac, Linux
Developer & Publisher
Hammer&Ravens;
Engine
Unity
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