It’s 11pm, and you are at the last house on your route. The lights are on, and the front door is opened. But, the windows are all boarded up. Seems like a strange place to deliver a pizza, but at least, it looks like someone is home. You run to the front door since it’s storming pretty bad. “Hello!? Your pizza's here!" You announce. No one answers. There's an eerie silence. You are getting soaked from the rain so you hesitantly step inside the door and look around. The front door suddenly closes behind you. You just wanted to finish this last delivery and head home for the night. Now you must figure out how to get out of this stupid creepy house. Freely roam the house trying to figure out what is going on. The dolls will start roaming the house as the hours toll by. Stay away from them, but if you do end up in a room with one, figure out how to stay alive. Can you make it out alive?
I can not recommand this game for several reasons. Review may contain spoilers. You have been warned.
First of, the game isn't necessarly bad, but the game is pretty terrible based on my own preferences.
- Creepy at first
- Freedom to explore
- Small map
- Obvious scares
- Ridiciously difficult to survive (for me anyway)
- Cliché and uninspired story-line
- Very basic level design
This is what happened when I played:
I enter the house and start exploring. I see a few scares here and there, most of them obvious onces, like a stalking doll, or a doll that gave me a jumpscare when I walked up to it. Scares every horror gamer out there have seen a thousand times before.
I read a couple of notes from, what I guess is Emily. She feels like her parents never loved her and now she is haunting the house. I listen to a couple of cassettes from her mother that apparently delt with psychological problems, basic horror story settings. Nothing very intresting.
Then, the clock tics and I notice it's midnight. From nowhere, a doll jumps at my screen and kills me. Game over...
I restart from latest checkpoint and decide to move away from the killer doll. Apparently, she followed me and killed me again. Game over.
I restart from the latest checkpoint again, knowing how to deal with the doll this time, or so I thought. The doll only moved when I wasn't looking, so I was constantly looking her way to assure she wouldn't kill me again. I entered a room and closed the door. Apparently, she could teleport past the door and killed me yet again. Game over.
I restarted from last checkpoint again. This time, I decided to pretty much run around so that ♥♥♥♥♥ wouldn't catch me. I ran into a room I had not yet been in. A second doll appeared out of nowhere and killed me instead. This time I gave up and turned off the game.
I died 5 times in less than 10 minutes.
Maybe I'm doing something wrong, maybe I gave up too easily, I don't know, but this game was just too frustrating for me. Even without the annoying dolls all around me, the game wasn't intresting. It's way too cliché and offers nothing new to the table, at all. Level design is basic, story is unoriginal, scares are way too overused.
2/10 - Would rage quit again.
"HM, what is that?"
"HM, that door"
"HM, have some one here"
"bah, is okay"
"OH, **** THAT"
*Alt + F4
It has amazing graphics, but it takes a while to understand the functions of the game if you don't look on the white board or know where that is, or if you don't look it up. The jump scares can be very lame and cheesy at points in the game, but over all the scares are amazing. I highly recommend the purchase.
Best horror game of the year very intense and a very original idea Shawn Hitchcock is sure to be on the line with Scott cawthon and notch
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