I was very inspired by PT Demo and the Five Nights At Freddy's series. The simplicity of controls, the types of fear that each invoke, and the seemingly simple yet complex stories. My goal is to create a mix of both while also adding the freedom to move around. There will not be any blood or gore. In Emily Wants To Play, the fear will come from the creepy storyline, the suspense of not knowing what will come next, the need for quick decisions, and the possibility of making deadly mistakes. Oh, and the fact that there are evil dolls and a ghostly girl running around the house with you. :)
From the beginning, you will be able to go anywhere you want in the house and interact with all doors and lights. You can actually turn the lights on and off in each room, but so can Emily and her dolls. Most games don’t allow you to affect any lights besides your flashlight, but in Emily Wants To Play, the lights can change in any room at anytime, sometimes causing you to be in the pitch dark.
The dolls and Emily will be roaming around the house with you. You can attempt to avoid them, but eventually you will find yourself in a room with one. You will be able to save yourself in very simple ways, but you'll need to figure that out on your own. As time passes in the game, more dolls will be added to the mix. Until at the end, you are dealing with all four entities at once. The dolls will be turning the lights out, as well as, closing or opening doors to give them an advantage over you. It’s a good idea for you to try to keep the lights on and doors open so that you can see and escape when needed.
The game will have a very creepy story, but it will not necessarily affect you winning or losing. The story is there for people that want to figure it out. There are various notes spread around by Emily and recordings made by Emily's father. Search for them and find out what is happening. I will probably add more elements that will explain the story before I release the game.
Thanks for reading this and taking the time to look at my game. I am open for suggestions and questions.
Heres the Steam Greenlight page: