As we continue to listen to feedback, and develop Elderine, we have been thinking about additional features that can add depth to the game. Starting with a small distraction from the main questline, we have implemented the first stage of a central hub – a place where the player can farm, craft and build a guild.
The purpose of this feature is to provide players with a distraction from the day to day tolls of adventuring, dungeon crawling and general do-gooding.
Starting with a rundown, derelict farm, that has seen better days, you will have the opportunity to restore and expand this area into a thriving, bustling centre of farming activity. As you meet and rescue other characters throughout the game they will help you in your quest by providing useful info, quests and item upgrades.
Features Include:
- Grow a humble farm into a mighty guild hall.
- Store all those mysterious relics found whilst adventuring.
- Gain weapon upgrades, and unearth new quests.
- Meet interesting characters who will help run your guild, offer new quests and teach you new skills.
- Grow ingredients for potions, crops to trade and special items to help you progress in the game.
Looks great by now