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Hello friends, I would like to introduce to you our new project ESQ, which came from the desire to create a modern successor to the legendary game Ultima Online. We are working in a small but persistent team and as we already have results, we would like to publish our efforts.

Post news Report RSS El Somni Quas developers issue a design manifesto

Massively OP published El Somni Quas developers issue a design manifesto.

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Massively OP published El Somni Quas developers issue a design manifesto

Massivelyop.net

We introduced El Somni Quas to you last week — it’s an old school sandbox created by an indie team in the Czech Republic. But that team is keenly aware of some of the genre’s stereotypes and assumptions about indie projects and Ultima Online-inspired sandboxes in particular. Jiří Wallenfels, producer of the ESQ project, sent Massively Overpowered a copy of its planned manifesto to try to explain just what it is ESQ is all about and why this indie crew thinks it can pull off what so many others have not. We reproduce it today with Wallenfels’ permission.

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