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Ectolibrium is a 2.5d platformer unlike any on the market. You are a creature yanked from another dimension and dropped into an industrial wasteland full of strange lifeforms. You leap and cling to surfaces and drink ectoplasm to fly through the air. You explore and interact with unique characters. You sprout alien plants and amass followers to sabotage force fields in your path. You trigger floods of ectoplasm, transforming the dead environment into a vibrant and flourishing alien ocean. We want our gameworld to feel truly weird, with visuals drawing off tide-pools, deep sea life and and microorganisms. Only trace amounts of a more familiar world remain in this setting, buried beneath years of accumulated strangeness -- and the backstory gradually reveals how the world came to be this way.

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Devlogs 22 and 23

Devlogs 22 and 23

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Two Devlogs' worth of content, covering the development of rocks & slime for the April release.

Ectolibrium Devlog 21

Ectolibrium Devlog 21

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This week, I go over our plans for the first Auxiliary Release in broad strokes, and show a quick preview of the graphical upgrades in store for April.

Ectolibrium Devlog 20

Ectolibrium Devlog 20

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We released the first episode on Thursday -- this week I go over initial feedback, plans for the future and how to access the game's leaderboards.

Ectolibrium Episode One Release on Early Access

Ectolibrium Episode One Release on Early Access

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We just released Episode One on Early Access! But -- what are you buying?

Ectolibrium Devlog 19

Ectolibrium Devlog 19

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Curators, early access and the Ectolibrium roadmap.

Ectolibrium Roadmap WIP

Ectolibrium Roadmap WIP

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To avoid early access purgatory, it's important to give customers a set of expectations to measure your progress against. We're working on a roadmap for...

Ectolibrium Devlog 18

Ectolibrium Devlog 18

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A preview of Ectolibrium's intro video, and final scene.

This Week In Indie Games: January 13 2019

This Week In Indie Games: January 13 2019

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The biggest indie gaming stories for the week of January 13 2019.

Half-Life Writer Marc Laidlaw Voicing Eld

Half-Life Writer Marc Laidlaw Voicing Eld

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Had an awesome surprise this week when Marc Laidlaw volunteered to provide a voice for Ectolibrium!

Ectolibrium 2018 Progress

Ectolibrium 2018 Progress

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2018 was a good year for Ectolibrium. Check out this video comparing an early 2018 build with the current version.

Ectolibrium Devlog 16

Ectolibrium Devlog 16

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A short technical look into how seed-sprouting is set up in Unity for Ectolibrium.

Ectolibrium Devlog 15

Ectolibrium Devlog 15

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The first release of Ectolibrium is delayed until mid Jan.

Ectolibrium Devlog 14

Ectolibrium Devlog 14

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This week I show some of the game's much improved visuals and environments, plus a peak at artwork for the upcoming Grotto.

Devlog 13

Devlog 13

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Brief devlog this week, showing upcoming texture work.

Ectolibrium Devlog 12

Ectolibrium Devlog 12

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This week I cover some scene organization techniques in Unity.

Ectolibrium on Indie Gaming Podcast & Intro Cinematic Work

Ectolibrium on Indie Gaming Podcast & Intro Cinematic Work

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This week we got featured on the Indie Gaming Podcast and made progress on the intro cinematic for Ectolibrium.

Ectolibrium Creature Concepts

Ectolibrium Creature Concepts

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A selection of creature concepts from Ectolibrium.

Ectolibrium Devlog 11

Ectolibrium Devlog 11

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This week I talk a little bit about linking the Grotto and Scoreboard systems, as well as various updates from the last two weeks.

Ectolibrium Intro Cinematic Teaser

Ectolibrium Intro Cinematic Teaser

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A short teaser for Ectolibrium's intro cinematic, which will eventually fill in some narrative at the game's opening.

Devlog 10

Devlog 10

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This week I show the WIP Guardian mutation, some concept art and an internal design document in Google Sites.

Ectolibrium beta update

Ectolibrium beta update

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A new version of the Ectolibrium beta is now available!

Devlog 9, Early Look at Outlier's Grotto

Devlog 9, Early Look at Outlier's Grotto

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This week I show an early look at the Outlier's Grotto, a persistent garden hub-space which the player can gradually expand, and use to grow gameplay-modifications...

Ectolibrium Dev-Vlog 8

Ectolibrium Dev-Vlog 8

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This week I go over my process for recording placeholder VO for Ectolibrium, using Audacity.

Ectolibrium Dev-Vlog 7

Ectolibrium Dev-Vlog 7

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Ectolibrium Dev-Vlog for the first two weeks of October 2018 :)

Ectolibrium Announcement & Beta Download

Ectolibrium Announcement & Beta Download

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Ectolibrium is coming soon to Steam. There's a beta! Play it!