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Ecosystem isn't just a video game version of the laws of ecology with pre-made fish models. The simulation actually determines the creatures in the game: their bodies, how they swim, and how they think and behave. All the creatures in the trailer evolved on their own in the game; none were hand-edited! At Ecosystem's heart are evolving virtual lifeforms, who grow from synthetic DNA and live in a physically-simulated ocean. This synthetic DNA encodes everything about a creature, from skeletal structure to skin, from joint-types to mental processes. The genetic code of a creature can mutate, combine, be spliced with other species, and be directly modified by the player.

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May 2021 Newsletter

May 2021 Newsletter

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Good lord, it’s May already. This newsletter will spotlight some more enemies coming for the fire ant update, with a particular focus on nature’s...

Ecosystem Swims into Early Access on March 16, 2021!

Ecosystem Swims into Early Access on March 16, 2021!

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Ecosystem is a god-game/simulation hybrid in which players design aspects of their underwater ecosystem - from the terrain composition and where the currents...

New demo for Ecosystem

New demo for Ecosystem

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Large-scale changes to the demo that includes many new features. Grow and balance your unique aquatic ecosystem with greater depth, natural stability...

Ecosystem Newsletter

Ecosystem Newsletter

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Welcome to the first Ecosystem newsletter! Evolving fish, creature editing and 3d pathfinding!