In Mirstone, parents always have twins, who develop one of two abilities: Light or Shadow. Fifteen-year-old Aelizia, born without a twin, manifests both abilities, making her a threat to Theo’s tyranny. With the help of her Eclipse abilities, she must escape him, leave Mirstone, and find a way to fight back and avenge her mother’s death.
Eclipsed's User Interface presentation and prototype showcase.
it's all about user control
We've been juggling UI in two fronts, then mocap enters the mix!
juggling is an art form
The long and winding road of Eclipsed's logo creation process.
logo development process
We showcase all the cogs in the guards' behaviour and explain what's behind it.
guards' ai development
We showcase the last stages in Aelizia's enemies concept art.
guards concept art
The journey through the beginning of Aelizia's enemies concept art development.
guards character design
We showcase the development of Eclipsed's stealth game mechanic: the Shadow ability.
game mechanics: shadow ability
We showcase the last stages in Eclipsed's main character concept art.
aelizia concept art
The journey through the beginning of Aelizia's concept art development.
aelizia character design
We showcase the development of one of Eclipsed's game mechanics: the Light ability.
game mechanics: light ability
We showcase our protagonist's safe haven, her mother's room. She would stay here forever, if she could, surrounded by memories of happier times.
aelizia's favourite place
Eclipsed's environment concept art begins with a medieval inspired servant's room, where Aelizia's mother lived the last few years of her life.
servant's room concept art
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