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In Mirstone, parents always have twins, who develop one of two abilities: Light or Shadow. Fifteen-year-old Aelizia, born without a twin, manifests both abilities, making her a threat to Theo’s tyranny. With the help of her Eclipse abilities, she must escape him, leave Mirstone, and find a way to fight back and avenge her mother’s death.

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Aelizia's Favourite Place


A week has gone by, and we've been hard at work, striving to continue to make our vision for the Servant's Room come to life. This room is a very special place for Aelizia. It's filled with memories of happier times: the brightness of her mother's loving smile, the warm safety of her embrace. As the remaining piece of her mother's protection, this room is a safe cocoon, meant to represent Aelizia's childhood and innocence. This is conveyed by the use of warm tones all around her, as if her mother is still present somehow. Soon, everything will change. Danger lurks around the corner, but, in here, for a little while longer, she feels safe, surrounded by her mother's love.


As we've mentioned before, as a servant's room, it is meant to be very simple, with very few comforts, to better represent the poor and hard life of a servant. However, we didn't want the room to feel too bare, just enough to convey the idea that there was something missing, or rather, someone. Aelizia's mother.

Since this is the start of our environment style definition, we treaded carefully, researching, testing and updating assets, textures and lighting every step of the way until we reached a faithful representation of what we had initially envisioned. Some things might still change down the road, as is normal in gamedev (we'll probably add more clothes on the floor, to give it a more "suddenly abandoned" feel), but, for now, we've reached a place where we're satisfied with what we achieved:

After this artistic interlude, we'll delve into one of our game mechanics, Aelizia's Light ability, where she uses a light ray to stun the guards that stand in her way to freedom.

Stay tuned for more Eclipsed news!
#gamedevelopment #indiedevelopment #indiegame #indie #gameart #conceptart

Servant's Room Concept Art

Servant's Room Concept Art


Eclipsed's environment concept art begins with a medieval inspired servant's room, where Aelizia's mother lived the last few years of her life.

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Latest tweets from @eclipsedgame

This week, we showcased our protagonist's safe haven, and the reasons behind our decisions: Indiedb.comT.co

Apr 17 2021

Aelizia would stay here forever, if she could. Surrounded by memories of happier times, protected and sheltered in… T.co

Apr 15 2021

The first look behind the curtain, a titbit of our concept art process, giving insight into one the most important… T.co

Apr 10 2021

A small preview of what's to come, concept art for a medieval inspired servant's room, the place where Aelizia's mo… T.co

Apr 8 2021

Eclipsed is a dark fantasy action-adventure game with stealth components. It's set in a medieval fictional world wh… T.co

Apr 2 2021

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