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Earths is a turn-based strategy game, where your goal as a director of international agency is to explore and conquer earths from parallel dimensions.

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Long time, no see i can say, but i can assure you that project is still in process. Currently i'm revamping the code responsible for generation of hex grid, and also some aspects of the simulation.

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Code created for alternative planets was quite unneficient - i'm currently in process of rebuilding it - i can assure you that it will allow to generate them almost instantly without as high usage of memory as before.

Apart of technical details, i'm trying to revamp graphical side of the game - especially borders of hex polities, they will be much better in the future.(I hope:))

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