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I'm making this Kickstarter because I feel like it's the most suitable way for a solo developer like myself to make a project with the scope and scale I'm planning for Earth of Oryn.
It's also the best way for me to keep the game as indie as possible while being able to keep the same art and gameplay direction I feel is most suitable for the game.
This has been my life for the better part of two years now, and it truly is a dream come true for me. I want nothing more than to be able to make Earth of Oryn, and (assuming people are interested in it) support the game for years to come with both free updates and DLC drops.
Anything made above the Kickstarter's goal will allow me to spend more time improving the mechanics, the gameplay, and potentially even bringing on some people to help me here and there.
"Earth of Oryn is an indie city-builder/strategy game set in a medieval world filled with story and heart.
Build your kingdom however you see fit. Will you inspire and lead your people with kindness and generosity... or command them with an iron fist and crush dissents beneath your heel?
Starting from nothing, you must shape your kingdom perfectly to your vision while managing the needs and wants of your people."
Play across four different civilizations, with hours of campaign content between them.
Kingdom Builder
Management
Explore
Strategy
Defend your kingdom against external, and internal threats. Natural disasters, wildlife, sickness, riots, crime, bandits, and hostile kingdoms will be just a few of the many threats to your legacy. It's up to you on how you deal with them.
Creative mode
While there will be a deep and rich story mode for those interested in playing through it, you can also dive into creative mode, where you'll be able to tweak the world settings to your liking and build to your heart's content.
Weather and day cycle
The day/night cycle will influence gameplay, as some things can only happen after the sun sets.
Your people will need to rest at night, and those that are pushed to work late hours will work slower.
Weather will also play a huge role in your citizen's health, your buildings, and the biome at large.
Barne
Niluine
Hambkar
Brandford
Earth of Oryn is a vast world with extraordinarily diverse biomes and civilizations. Adaptation to different environments is paramount to survival.
Earth of Oryn will release with four main civilizations, but this will be expanded over the game's life cycle depending on Kickstarter funding and sales.
The game takes place between 300 and 500 in the second age when most of the civilizations have established themselves.
"Earth of Oryn is an indie city-builder/strategy game set in a medieval world filled with story and heart.
Build your kingdom however you see fit. Will you inspire and lead your people with kindness and generosity... or command them with an iron fist and crush dissents beneath your heel?
Starting from nothing, you must shape your kingdom perfectly to your vision while managing the needs and wants of your people."
Will be available on Steam, for Windows and Mac.
Play across four different civilizations, with hours of campaign content between them.
You can see your city grow as citizen improved their houses.
Build everything from scratch with dedicated tools.
Tweak everything to your liking, from large-scale kingdom-changing edicts,
all the way down to tiny details with everything inbetween.
The lands of Hambkar, Barne, Brandford and Linuine.
Wage war against your enemies, and defend your kingdom against aggressors.
Defend your kingdom against external, and internal threats. Natural disasters, wildlife, sickness, riots, crime, bandits, and hostile kingdoms will be just a few of the many threats to your legacy. It's up to you on how you deal with them.
Earth of Oryn will have a creative mode! Build your kingdom from absolute scratch,
molding the world to your liking with our procedural generation tools.
While there will be a deep and rich story mode for those interested in playing through it, you can also dive into creative mode, where you'll be able to tweak the world settings to your liking and build to your heart's content.
Deal with weather changes and prepare for the night.
Barne: The kingdom of farmers and merchants. A land with rolling hills bordered by the endless sea.
Niluine: Hidden by trees, the kind of place that fables are written about.
Hambkar: The great red canyon shaped by the river Sath, clouded with heat and dust.
Brandford: The land ruled by four kings, protected by a wall of mountains.
The known world of Earth of Oryn.
Earth of Oryn is a vast world with extraordinarily diverse biomes and civilizations. Adaptation to different environments is paramount to survival.
Earth of Oryn will release with four main civilizations, but this will be expanded over the game's life cycle depending on Kickstarter funding and sales.
The game takes place between 300 and 500 in the second age when most of the civilizations have established themselves.