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Descent of Man is a survival horror game with stealth elements. Experience fear, narrative, and puzzle solving while hunted. Imprisoned in an abandoned outskirt of the city Sanctuary, use deception to escape and unravel the dark history of a dystopian world's past and it's horrifying present. Descent of Man (DoM) is the result of 4 indie developers moonlighting after work. DoM features sophisticated AI which are able to interact and observe changes in the environment. Enemies will work together to look for clues you leave behind to determine where you are hiding. Use the environment to evade and deceive or manipulate enemy conflicts between each other while you make your escape to survival.

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Descent of Man Coming Soon Page Now On Steam

Descent of Man Coming Soon Page Now On Steam

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Descent of Man now has a Coming Soon page on Steam. After several more months of development, we have new content to share with the community.

Dystopia Demo Underway

Dystopia Demo Underway

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The Dystopia AI Engine is completed, and the demo is well on its way. We anticipate having a demo completed for our survival horror game this Fall.

AI Can Sense the Player’s Presence

AI Can Sense the Player’s Presence

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In this video you will observe the AI’s ability to sense the player’s presence. This is achieved through the use of multiple view cones, vision signals...

The Artificial Intelligence of Dystopia

The Artificial Intelligence of Dystopia

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Learn why the enemy characters of the game Dystopia are the future of artificial intelligence in indie games.

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Descent of Man
Platforms
Windows
Developer & Publisher
Fuzion Labs
Engine
Unity
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