Descent of Man is a survival horror game with stealth elements. Experience fear, narrative, and puzzle solving while hunted. Imprisoned in an abandoned outskirt of the city Sanctuary, use deception to escape and unravel the dark history of a dystopian world's past and it's horrifying present. Descent of Man (DoM) is the result of 4 indie developers moonlighting after work. DoM features sophisticated AI which are able to interact and observe changes in the environment. Enemies will work together to look for clues you leave behind to determine where you are hiding. Use the environment to evade and deceive or manipulate enemy conflicts between each other while you make your escape to survival.
The Dystopia AI Engine is completed, and the demo is well on its way. We anticipate having a demo completed for our survival horror game this Fall.
dystopia demo underway
In this video you will observe the AI’s ability to sense the player’s presence. This is achieved through the use of multiple view cones, vision signals...
ai can sense the player’s presence
Learn why the enemy characters of the game Dystopia are the future of artificial intelligence in indie games.
the artificial intelligence of dystopia
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