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At Owlchemy Labs, we’d played enough resource management-centric survival games to know that we wanted to make something different and focus on the human element. We want to explore people at their best, their worst, and everything in between. Dyscourse focuses on the interactions, tough decisions, bonds, and betrayals of a small group of survivors. What's a greater threat to the survivors: the dangers of the unforgiving island they’ve been cast upon, or the threat of their fellow man?

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We’ve only got a few days left in Dyscourse’s Kickstarter and we need *your* help to make this happen.

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We’ve only got a few days left in Dyscourse’s Kickstarter and we need *your* help to make this happen. If a psychological survival adventure game with wicked art and humor and deep narrative is your kind of game, support us today and help make Dyscourse a reality!

You can even boss around indie greats like Tim Schafer and Edmund McMillen in our bonus ‘Indie Plane Crash’ story! Also, there are cats!


Support our Kickstarter here: Kickstarter.com

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Borzi
Borzi - - 196 comments

Looks super interesting to be honest :)

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Oleomingus
Oleomingus - - 208 comments

congratulations on having your project successfully funded !

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