Dwarves & Holes is a tactical squad based city builder and world simulation where you take control of a group of dwarves, hobbits, mages or demons and your goal is to explore and survive while building a successful settlement. The game features multiple game modes and is inspired by the 4X formula and games like Dwarf Fortress.
In this video I demonstrate our third and improved terrain rendering prototype.
Lighting is significantly better for both terrain and objects. Now it is easy to tell what shape the terrain has. No shadows are cast.
Terrain is generated by a highly customizeable process that can output a wide variety of shapes and apply smart smoothing operations to generate a more realistic terrain.
The rendering prototype currently uses vertex based normal map calculations for lighting.