a dungeon exploration system written in javascript by Mr. Jake Gordon (in theory runs on anything with an html5 enabled web browser)
My first attempt at "invisible walls"
if you use a all transparent texture - you get "hall of mirrors" effect was not expecting outside of DooM
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early rendering sample
My first attempt at "invisible walls"
if you use a all transparent texture - you get "hall of mirrors" effect
was not expecting outside of DooM