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Dungeon Colony is a 2D fantasy real-time strategy game in which you take control over a Dungeon Lord and his loyal Minions to explore and build a Dungeon and save your colony from the brink of extinction. Command your Minions to dig out tunnels and rooms, craft items from resources they collect, and set up traps to defend your new home against greedy heroes. The mountain harnesses powerful magic that has the potential to give you control over the lands around you. But it's up to you to uncover its secrets before you are overrun by your enemies.

Post news Report RSS Dungeon Colony v0.1.9.65

Ability to select multiple units, changes to some controls and bug fixes.

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This week's update (v0.1.9.65) brings some new features to the game engine. Much requested and finally here is the ability to select multiple creatures by dragging a frame around them. In most RTS games this is a standard which was waiting on my ToDo list for quite some time. Now, you can drag a frame and any 'friendly' creature that is in the frame will be selected. You can then issue commands to all selected creatures such as walk-to or attack target.

Adding this ability messed with the current control elements of the engine. Selecting walls to mine, for example, was negatively impacted by the change. So to make things more streamlined, I changed how the player can command minions to mine, lumber and in the near future also dig.

The following screenshot shows these changes:

1. To mine, simply click on the pickaxe tool button and then click on any wall.
2. To lumber wood, click on the ace tool button and then click on any tree.

There are alternate ways to mine and lumber wood. For example, you can also select a creature and then right click on a wall or tree to start the command. Finally, if you have a tree selected, right clicking on the selected tree will also issue a command for any minion to lumber.

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