• Register

Duck n' Dodge! is a papercraft platformer inspired by arcade classics like Frogger. Race through trap-filled areas dodging crocodiles at day and night, coupled with colorful visuals and a unique sense of humor. Duck n' Dodge offers welcoming yet challenging gameplay to satisfy casual players arcade veterans of the genre. We make constant updates, so make sure to check back in. If you are a YouTuber or Twitch streamer, you are free to upload and monetize gameplay of Duck n' Dodge, if you wish. We do not issue claims or strikes due to users monetizing videos. Duck n' Dodge was previously known as Just Duck It.

Post news Report RSS The Difficulty Update Change Log

This time we improve challenge in our very first attempt to balance difficulty.

Posted by on

The Difficulty Update


Changes:
- Movey (red) now has a speed boost when the player is in line of sight
- Chasey (purple) now has a speed boost when close to the player
- Chasey has a 2 second cooldown after chasing the player
- Added emotions to the enemies to show these boosts
- Added orange spinner blades which move fast and then slow
- Removed the dirt edge around flipper panels to make them more hidden
- Made spinnerblades spin based on location to the edge of the map to make them easier to get past
- Made launchers not spawn close to eachother as often
- Various changes to how level generation determines and sets difficulty on a level
- Sorted levels from easiest to hardest
- Added more protips to explain the new traps
- Made it so the first time you lose to a trap it gives you a tip about it
- New Game now resets difficulty so you get easier levels
- The mouse cursor now hides after 3 seconds of unuse
- Added a back button to the game mode selection screen


Fixes:
- Made the level generation understand ice traps when checking for completable maps
- Fixed a few game side bugs like parenting that didn't effect gameplay
- Fixed a bug where buying multiple new skins would result in showing only the first one
- Fixed an issue where difficulty wouldn't increase over time
- Fixed a few stamps that weren't working
- Fixed a bug where sometimes the notecard wouldn't de-spawn after death
- Addressed a few issues dealing with quitting challenge mode and returing to regular mode

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: