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《Drifting : Weight of Feathers》is a third-person shooter-action game. The combat system revolves around air-to-ground, air-to-air shooting and traversing. Each encounter in the game challenges the player to develop a situational awareness in 3D space, which includes constantly prioritizing your target whilst observing the surroundings to find out the key to advance to the next stage.

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《Drifting : Weight of Feathers》 Demo Ver 2.9 Now Available!

《Drifting : Weight of Feathers》 Demo Ver 2.9 Now Available!

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Time challenge award icons and 3 new hairstyles could be previewed in the Ver 2.9 demo.

New Game Trailer and Dev Live Streaming Coming Soon!

New Game Trailer and Dev Live Streaming Coming Soon!

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《Drifting : Weight of Feathers》 new game trailer release! Check out dev's live stream gameplay starting at 10:00 AM, Oct. 2nd (GMT+8) on Steam!

《Drifting : Weight of Feathers》 Demo 2.8 Update - New Hairstyle 'Youthful' and 'Calm' Available!

《Drifting : Weight of Feathers》 Demo 2.8 Update - New Hairstyle 'Youthful' and 'Calm' Available!

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New hairstyles: 'youthful' and 'calm' are now available in the demo!

《Drifting : Weight of Feathers》 Demo 2.7 Update - Gamepad Support and Online Leaderboard

《Drifting : Weight of Feathers》 Demo 2.7 Update - Gamepad Support and Online Leaderboard

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Download the latest Ver2.7 patch and experience how the wall-run controls have improved from the last update! Don't forget to activate the time challenge...

《Drifting : Weight of Feathers》 Major Tutorial Overhaul in Ver2.6 Update

《Drifting : Weight of Feathers》 Major Tutorial Overhaul in Ver2.6 Update

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A new 3D tutorial UI was implemented in the game - no need to unpause the menu anymore!

《Drifting : Weight of Feathers》 Opening Cinematic - Target Eliminated

《Drifting : Weight of Feathers》 Opening Cinematic - Target Eliminated

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The adventure of Faye begins after she was defeated and fell into a hallway ruin. Be prepared to face more enemies from Interstellar-Empire after they...

《Drifting : Weight of Feathers》 Demo Ver. 2.1 Major Update!

《Drifting : Weight of Feathers》 Demo Ver. 2.1 Major Update!

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Try It Out Yourself! As the developer of the game, I encourage you to download the demo and experience the gameplay yourself! If you've already downloaded...

《Drifting : Weight of Feathers》 Played by ArrowSan1999 - A soothing voice and a smooth gameplay

《Drifting : Weight of Feathers》 Played by ArrowSan1999 - A soothing voice and a smooth gameplay

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His gameplay video is a shimmering light in a dark cave, given me some hope and courage to go on improving my game - it will be a dream too good to be...

《Drifting : Weight of Feathers》 Demo Released

《Drifting : Weight of Feathers》 Demo Released

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Download the demo of 《Drifting : Weight of Feathers》 and enjoy the challenges!

《Drifting : Weight of Feathers》- DCD School Games Brawl Event

《Drifting : Weight of Feathers》- DCD School Games Brawl Event

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DCD School Games Brawl is an event held by DCD (Taiwan Digital Media and Content Development Association) - a government-funded association - which is...

《Drifting : Weight of Feathers》 Steam Page Is Ready!

《Drifting : Weight of Feathers》 Steam Page Is Ready!

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《Drifting : Weight of Feathers》 now has an official steam page! Visit my steam page today and enjoy the fascinating trailer and images!

The Making of Whale

The Making of Whale

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The idea of wall-running on an animated character is more easily said than done. As I tried to change my code to allow for wall-running on an animated...

《Drifting》 The Making of Maze

《Drifting》 The Making of Maze

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Designing maze is quite challenging in terms of how to make good use of the "dead-end" inside the maze and preventing players from backtracking if they...

《Drifting》 Character Ambient Occlusion

《Drifting》 Character Ambient Occlusion

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UE4 post-process AO can generate undesired effects on a skeletal mesh, to overcome the problem, I remedy it by tweaking the bias value of the post process...

《Drifting》 The Making of Sniper

《Drifting》 The Making of Sniper

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The sniper - a sly and cunning enemy that threatens the protagonist with her undodgeable snipe attack and anti-gravity movement. In the following paragraph...

《Drifting》 The Making of Tutorial Level (Part 2)

《Drifting》 The Making of Tutorial Level (Part 2)

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Today, I'm going to share with you not only the principles I applied to my tutorial level design but also the latest feedbacks I got from the playtest...

《Drifting》 The Making of Tutorial Level (Part 1)

《Drifting》 The Making of Tutorial Level (Part 1)

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As a newbie game designer, I guess I'm too eager to build an immersive, seamless tutorial experience, the tutorial examples I saw on youtube were taken...

《Drifting》 The Making of Tentacle

《Drifting》 The Making of Tentacle

News 6 comments

The idea of an organic tentacle poses an interesting challenge in terms of animating its behavior and simultaneously directing part of its body to a specified...

The making of hair

The making of hair

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In this week's update, I like to share the working pipeline and run-time effects I've done using Nvidia's Hairworks solution.

《Drifting》 Wall run system revised and improved

《Drifting》 Wall run system revised and improved

News 2 comments

Turning camera whilst wall running now gives a much smoother animation blend; The addition of vertical wall running and sliding gives players an extra...

《Drifting》 An improvement of UI

《Drifting》 An improvement of UI

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Now the center of the screen is much more concise, which also enhance player’s ability to aim properly; The newly added dashing meter allows players...

《Drifting》 A small improvement in wall dashing mechanics

《Drifting》 A small improvement in wall dashing mechanics

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This new feature enhances the player's momentum and allows even more maneuverability since the player can now choose to dash immediately before wall running...