《Drifting : Weight of Feathers》is a third-person shooter-action game. The combat system revolves around air-to-ground, air-to-air shooting and traversing. Each encounter in the game challenges the player to develop a situational awareness in 3D space, which includes constantly prioritizing your target whilst observing the surroundings to find out the key to advance to the next stage.
Scenery in《Drifting》
Post Process Radial Blur
In the past two weeks a lot of visual elements have been added or improved in the game, ie: character mesh smoothness, animation trail particles, ribbon particles, impact decals (simulating scorched bullet mark), post-process effects...etc, radial blur is one of the many visual effects that improve the gameplay experience.
In the following updates I will be posting a new combat video to showcase all of these visual improvements, so stay tuned for the upcoming content in the future! :D