Dream Hanker is a 2D Dungeon Crawler about an individual who loves dreaming and because of it, gets stuck in a dream.
Hello guys! This week we are working on the player aim and shooting, this is a very important mechanic which also means it will be tweaked a lot till we reach a level we are satisfied with. For now our player is a tree and his gun is a chest, fun!
In this video we are showcasing the player aim which is controlled with the mouse and 2 different weapons, the shotgun and the pistol. Some of the key points about the different weapons:
Thank you for reading this weeks devlog and don't forget to tune in next week for another one!!
Week 4 - We started working on our player movement and background art.
Week 3 - Showcasing a few changes we did on our map generation script.
Week 2 - Showcasing mood boards and art tests developed this week.
Week 1 Article of Dream Hanker. Working on procedural map generation.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.