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DRAG is about you and the machine. You will be racing against the best drivers around the world.

We built a proper 4 suspension physics which simulates the cars highly realistic. The cars are all-wheel-drive with a power split of 20-80 front to rear and have a 50/50 weight balance. Players experience weight transfer under braking or acceleration. If you are going to fast and slam the brakes mid corner you will experience understeer, just like in a real car. As a racing driver you can use all these effects to your advantage. But because it is a race car you won’t have electronic helpers like Traction-Control or Anti-Slip Regulation. In appreciation of the golden era of Group-B rallying where it was just about you and the MACHINE.

“If everything seems under control, you’re not going fast enough.” ― Mario Andretti

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Comments
SirBarnaby
SirBarnaby

Seems cool.
Gonna track this

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DRAG
Platforms
Windows, Linux
Developer & Publisher
Orontes Games
Engine
Custom
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Style
Genre
Racing
Theme
Sci-Fi
Project
Indie
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