Doughlings brings unique gameplay mechanics through its interesting characters and the world while combining together the best that all known Arkanoid games have to offer, polished with a modern look and design.
Check out Doughlings: Arcade on Steam: Store.steampowered.com
Nothing is better than a familiar face. In Doughlings, you will feel right at home with classic gameplay mechanics, power-ups, and challenging levels. Don't let Morpheus lose his ball and try to clear the screen with everything you got!
Forget the traditional brick breaker power-ups. Doughlings presents ‘Show-Off’s--super abilities that you can unleash to change the course of every level. With each character a unique ‘Show Off’ ability will be yours. Use them wisely.
Find the hidden DNAs and morph into 6 different personas in each level. Unlock them all and collect elixirs to activate new and even more powerful abilities.
Complete the harder levels to face new enemies that present game changing challenges. Killers, psychos, ghosts, you name it! Nobody said it was going to be easy so get ready!
You think you can create the most bad*** level? Go and create your own levels with all the targets and characters available in Doughlings. Share them with the world and play other levels created by players from around the globe!
As you all know Doughlings: Arcade has been released on Steam couple of days ago. We got pretty good feedback from players and in the upcoming days and weeks, we know things will be much better. But now a new journey begins. We have been working on obtaining developer kits and trying to figure out the development process of consoles. Yesterday, we have finally managed to play Doughlings on Nintendo Switch and it felt just like home. With its great portability and design, Switch owners will experience Doughlings: Arcade as it should be.
And Xbox One version is also in good hands, thanks to Alican. We have a really good working build and getting closer to an alpha version pretty soon. Actually, we should thanks Xbox ID team here because they have not only sent us the developer kit in a really short time but also helps a lot during the development. We can easily say that they are so friendly to Indie studios and we are so excited to see our game on the Xbox Live soon.
We don’t have an exact release date yet but we will do our best to release both versions at the end of June or early July. As the Steam version, we want to bring you the best brick breaker experience with best visuals, smooth controls and of course bug-free. We will make more announcements and share more news in the upcoming days so stay tuned. Also if you are from a media company or an influencer/Youtuber to play and share our game during the release period, don’t forget to contact us.
See you on the next blog!
May 8th is almost upon us and we are happy to tell you that Doughlings: Arcade is almost ready to meet with the world. And of course, it is all thanks...
This week we want to to give you an insight look into the targets and the design approaches behind it. Let’s begin.
This week we are talking about the sound of Doughlings: Arcade and how it makes the game even better with well-crafted tunes.
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