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One adventure, two worlds, one destiny. Control two characters at time to restore peace and order to their worlds.

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New art and gameplay

News 1 comment

Hi!

We've more news to show you all about Double Travel!

The game is now playable, and we have a new character and anemies, keys and locked doors, a big ball of death behind you all time and puzzles to solve while running to save your life.

The game is obviously not finished yet, but it begins to resemble a videogame.

Here's a new video with all new features and a complete gameplay of what we have so far.


Here you have some screenshots as well.


New look (main menu)

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Level selection

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New backgrounds, level elements, collectables and static enemies (cactus)

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Big ball of death

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Some structures with puzzles, and moving enemies on the left

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Mushroom house

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The new avatar

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Thank you for watching, and stick around!


First steps with the engine and game mechanics

First steps with the engine and game mechanics

News

We've been working on the game engine and implementing the mechanics, so here's what we have so far !

Double Travel: about the game

Double Travel: about the game

News

Our first post explaining what this game is about.

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