• Register

Game about a washed-up Space Marine, science babes and slimy aliens...and of course zombies! <...insert mutants if you hate zombies...>

Report RSS Double Barrelled : Quests, Dialogs and Sarge's Head

When we finally get to do the dialogs Sarge is gonna be ready to do his part.

Posted by on

Hey Guys and Gals,

Every day we are getting closer to completing the demo level. That sentence should give you a pretty clear idea as to when to expect the said level to rock YouTube like it's 1995. That's right..soon.

Anyways, today I wanted to talk a little bit about what we plan to do for dialogs, quests and other such nonsense. DB may be a platformer on the outside but inside it's an RPG waiting to break free.

As many of you know for a game to be considered an RPG it must have a robust quest / dialog system.
Well in our case we are doing everything we can to make sure our system is a mind numbing click fest that would make the creators of Aquanox proud.

Aquanox : Dialog Screen

Joking aside, our idea for the quest system is very similar to that of Diablo and Aquanox (and many other games for that matter).

Quests will have a set of diverse objectives but the dialogs associated with those quests will be very streamlined. Players will not be offered choices in any of the conversations and of course all objectives will need to be completed before the next quest becomes available.

All quest lines will be voiced over to give the game that AAA paint finish :)

Our long term plan is to use actual models of the NPCs with full facial animation. However, at this point in time we can only have the portraits. Hopefully they will work well enough and the atmosphere and immersion of the conversations between key characters in the game will not suffer.

Here are Sarge's heads for your enjoyment. We went for the more or less basest of human facial expressions on the portraits: idle, laughing, angry, scared and of course thinking.

Sarge's Dialog Heads

That's it for today's update guys.

We will be back shortly...Stay tuned!
- Alex

Post comment Comments
Gn0meSlice - - 568 comments

"Thinking"? Sarge? No, that can't be right.

Reply Good karma Bad karma+2 votes
alexfeature Author
alexfeature - - 78 comments

I know. But our writer, Bradly, has a few tricks in store for that numbskull.

Anyways, we could use that portrait for other situations. Can't think of one right now though :)

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: