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A single-player action adventure pixel art game, where you take control of a broken character in a journey through their subconscious in search of the missing pieces

Post news Report RSS Devlog 04 - We'll be light back

Our game now has lights and particles that make it more alive and also a pause screen.

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Ribbit! Hi everyone. Today we have some updates to show you about the development of our game.

Our team is in Easter break, so we don't have a lot of news to show you. Nonetheless, we are still working on the game so take a look.


As you can see, we have a light system that we can add to places to make the world feel more alive and expressive. There are also tiny particles of light in those areas to make it stand out and shiny. This will help out a lot for our level's artistic design.

We also have something else to show you.


This is a pause screen. It's not finished and the content in it is just a fun little placeholder we put that will be changed later with options for the player to choose, but it's working as intended making everything stop in place.

That's it for today. Next week, we'll show something with more substance.

We hope you keep watching our game grow and we'll keep you updated! Until next time, Ribbit!

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