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Assuming the role of a sidewalk preacher, you have a little over a minute to convince those around you that the end is nigh. By guessing people's inner thoughts (a secret three-keypress combination) and discovering patterns, use your convincing power to recruit disciples. As the percentage of the population following you increases, the threat of annihilation becomes a reality. Where Doomsday lacks in play time it makes up in user experience, creating a conflicting pair of goals for the player. When the player succeeds in recruiting they bring on the end times, but their failure is rewarded with a heavenly ethereal crescendo. This game was built in 48 hours for the Global Game Jam. Xbox 360 controller recommended. For controls and details, visit our page!

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Description

Title screen, two game shots, and our (minimalist) end credits. Not revealing either ending!