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The game has been in the making for over 5 years, But only recently decided to go public with updates and content revisions. Now is the time where I can start showing stuff that I have been working on as I am nearly complete with the coding side of the game. Public testing was a success and proved very successful in pinpointing bugs and glitches which were patched. Public test number 2 is ETA Janurary 2016.

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Public Test #2

News

After many days of fixing stuff and missing my original test date, Division Of Life is finally LIVE!

Please run the game via the launcher to stay up to date with any patches I release. If you find any bugs or have any concerns feel free to start a thread in the Bugs and Glitches forum [[a href="http://divisionoflife.boards.net/board/7/bugs-glitches"]here[/a]] with pictures and a good description :). I will write a good bug submission guideline tomorrow also to help you quickly submit bug reports without typing loads.

For the time being the game's main executable is unsigned so you may be prompt before it is allowed to run.

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Division Of Life

Division Of Life

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Division Of Life is now LIVE with Public Test #2!

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Twitter

Latest tweets from @divisionoflife

I entered to win a T-Shirt from @BanproofSpoof to celebrate his 2,000 subscribers! Gleam.io

Oct 22 2018

servers down, #Trump

Mar 20 2017

I got a length of 991191 in Slither.io! Can you beat that? #slitherio

Jun 12 2016

Complete server outage in France, Switches went down for a good 2-3 hours. Servers back up :)

Feb 10 2016

Finally took the bold step to join Twitter!! T.co

Jan 6 2016