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A real time tactics game, concentrating on the combat elements of space battles. Or, when looking from a different perspective, a shoot-em-up with several units to handle. New ships come with new abilities, allowing the player to change his play-style during the game. With time there will be – incremental AI difficulty, fully randomized maps and bonuses and even more ships to choose from.

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Screenshots, future game-play video, promises of a pre-alpha and searching for an artist.

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Uploaded a few screenshots, will try to update later with a game-play video. I will try and release a pre-alpha version of the game later this week, but i am not promising anything. It will hardly be anything fun but hopefully i will get some useful feedback.

To any artists out there - the game is filled with programming art and is in a dire need of someone with some(any) sense of how to make textures. Feel free to mail me if you want to join in on the development.

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