A real time tactics game, concentrating on the combat elements of space battles. Or, when looking from a different perspective, a shoot-em-up with several units to handle. New ships come with new abilities, allowing the player to change his play-style during the game. With time there will be – incremental AI difficulty, fully randomized maps and bonuses and even more ships to choose from.
This will be the final release for this game. I have spent too much time tied up to this project, and I want to move on to something else. Sorry to the...
Added text based level editor - now you can create your own levels. The level editor is quite ugly, but it gets the job done. Also changed some textures...
Another update. Mostly improving user interface, also added new ships. To play, extract the folder and open Distant Home Star inside.
Sorry for the long time since the last release. This update comes with a lot of upgrades, the main one being the gameplay revision. Now the game is based...
A new version of DHS! Added and changed a lot of stuff since the last upload. To play open "Distant Home Star.exe" in the game folder. Might take some...
An updated version has come out again. Fixed bugs, added stuff (including a real tutorial this time). Still, a long way to go, but at least I know the...
An updated version of Distant Home Star. Added a few features like simpler resource gathering, ship auto management and a new unit. Some bug fixes, a...
Fixes a bug in the game, messing up the mission conditions for the first and third mission. To apply extract it and place the files into main game folder...
This is the release of Distant Home Star, first playable version. Extract the file and read the "README.txt" for any questions that may arise. Feel free...