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Play alone or as a team of up to 4 players as you battle a deadly nanomachine infection, while tasked with the job of identifying and destroying these infections.

You will be hunted by horrifying amalgamations of flesh and machine, whilst having to deal with the dangers of living in space as the environment around you is being corroded away slowly but surely. Explosive decompression, oxygen deprivation and machinery malfunctions will be the least of your worries.

Trust nothing, not even your team, as things will not be as they seem.

Good luck, astronaut...

Story

The discovery of an alien nanomachine technology in the 60's has launched humanity into an age of rapid technological development. Curious to see what's out there a new space-race ignites and spreads humans over our solar system. However it's all about to change. Troubling reports of ships and stations malfunctioning have started flooding in and people have started disappearing.

Now it is up to brave astronauts to unravel a mystery that may yet undo all that humanity has achieved.

Key Features

  • Complete immersion: realistic graphics and sounds, minimal user-interface and all interactions are through the player character and the environment.
  • Procedurally and randomly generated environments will require you to adapt to and overcome unexpected situations.
  • Play alone or with up to 4 players in Co-op.
  • Unique infections, each with their own abilities, strengths and weaknesses.
  • VR support (coming soon) for Oculus and HTC Vive
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In the Afterlife you will still have to fight the Infection, whilst avoiding the Seekers. Make your way over to key infected areas of the ship, such as Ship Systems, and undo the damage caused by the Infection. Find the red Lymph Nodes and destroy them to have another chance at killing the Infection. Beware that the Seekers may respond to you hurting their master.

You’re on a time limit however, so no time to relax! Find and destroy those Nodes and fix the ship, it’s the only way to escape time and the finality of death.


Bugfixes:

  • Fixed rare host game freezing bug on a specific RNG seed with a specific combination of level generator patterns,
  • Fixed rare host game crash bug on Large ship sizes, if one of the Ship Systems was assigned to the first room but didn’t get created due to a flaw in the rooms counter with specific RNG seeds during initial level generation,
  • Fixed random freeze/crash caused by the room counter to resetting properly when starting a new mission,
  • Fixed crash caused when dying of oxygen, whilst being hunted by the Hunter, whilst the infection is getting hurt by a weapon or Afterlife player,
  • Fixed Flamethrower not turning off when switching inventory whilst it is on,
  • Fixed player’s corpse moving whilst they are in Afterlife,
  • Fixed breathing noises still playing in Afterlife,
  • Fixed Afterlife players repairing a Ship System whilst simultaneously attacking a Lymph Node in that System,
  • Fixed Afterlife Seekers having a much longer chase distance for client players,


Polish:

  • Logging cleanup & better logging for level gen,
  • Reduced font size on Leaderboard so the full list is visible,
  • Leaderboard names and scores have different colors now,
  • Increased Leaderboard screen resolution so smaller text is more readable,
  • Increased font size on Store so the information message is more readable,
  • Added “experimental” to Voice Chat options menu, since there are still issues,
  • Updated ingame pause menu to include all the options of the main menu,
  • Added missing PDA and PDA stats controls in options menu,
  • Adjusted options menu size and re-arranged some things,
  • Added fan sounds to Airlock 4.


Afterlife improvements:
We plan to make more improvements to Afterlife as we work on Special Tasks & Special Missions, here's the first batch:

  • Ship Systems now change to red color when broken,
  • Ship Systems now change back to green color when repaired,
  • Added cyber hands to visually indicate player being able to attack a Lymph Node or repair a System,
  • Added attack and repair visual effects to player,
  • Added attack and repair sounds to player,
  • Improved the particle effect of the Lymph Nodes,
  • Afterlife Seekers now make creepy sounds,
  • Made the Afterlife blue wireframe thicker for improved visibility.


Store page update and Steam Winter Sale:
The Steam Store page was rather horribly outdated, so we spend some time polishing and changing things. We changed direction on some features of the game and we've made a lot of progress since the Store was last updated, so the new changes should reflect the current direction and version of the game much better!

DISINFECTION IS OFF 45% DURING STEAM WINTER SALE ;)

Patch 0.07d

Patch 0.07d

News 1 comment

We got a bigger update for you all this time, with loads of adjustments to the gameplay and a couple new features to spice things up as well as to lay...

Release 0.07 - The Overhaul

Release 0.07 - The Overhaul

News

The game has been completely remade in a new game engine. Lets take a look at what has changed.

Switching to a new engine

Switching to a new engine

News 2 comments

We've decided to switch to the Godot game engine, back in October. We announced this on Steam and there's been several updates since. In this article...

Alpha version 0.06 released!

Alpha version 0.06 released!

News

Alpha version 0.06 is now released. This concludes the 'Random Events & Threats' stage of development as these features of the game are almost entirely...

Post comment Comments
EvilDraggie Creator
EvilDraggie - - 142 comments

The game's released, yay :D

Encounter a bug? Head on over to: Steamcommunity.com
Or our Discord: Discord.gg

Reply Good karma+1 vote
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