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Diox is a first and third person build-explore-survive game set in the near future. The earth has been altered by a dramatic climate change. Sea levels have risen, making the air too toxic to breathe and the water unsafe to venture into. In order to survive in this environment, you will need to acquire or craft tools, build shelter, and learn skills.


Diox is about exploration, scavenging, construction, crafting, and survival. Unlike many survival games that force a predefined path to acquire items with limited uses, Diox allows players to craft a wide variety of basic and complex items from prefabricated parts commonly found in and around the cities that have been left in ruin. Players have the freedom to find different ways to accomplish the same task, whether it is building, crafting, or combat. There are many different paths to achieve the same end.

Through character progression and customization, exploring, and crafting, there are endless possibilities for developing a powerful character.

The Rokün (ro-koon)

Rokün began as simple nameless robotic helpers: vacuum cleaners, drones, assistants, even the simple robotic machinery that bottled soda and assembled cars. As time passed, the Rokün became more and more omnipresent as humans began to rely on them for every chore. One of the ways to convert raw resources into building materials and crafting parts is to craft a Rokün. These semi-sentient robots can be your best friend or worst enemy. Like the human race, the Rokün were largely affected by the rapid climate change. Fully intact Rokün and many of their functional parts can still be found in varying degrees of quality and rarity.


The Rokün are central to gameplay. The character must find parts to craft Rokün. Once found and/or crafted, your Rokün will create building materials from raw resources gathered by the player. Your Rokün may also act as a scout, a construction assistant, and a carrier for your small items and building plans.

Cross Platform by Design

We are committed to supporting Windows, Linux, and Mac operating systems, and with that in mind, we have worked continuously to support these platforms as we build and test Diox. We strive to create a game with graphics and appearance that are both modern yet flexible enough to accommodate commodity graphics hardware.

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twitter @dreamwagon or @playdiox for development updates.

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You're digging deep from the well of history there :) T.co

Nov 23 2017

RT @RLHS_SpanishMC: My Class: a song about our beloved subject pronouns #spanish #grammar Youtube.com via @youtube

May 31 2017

Alpha update. Testing item find-ability. #diox #screenshotsaturday #gamedev T.co

Feb 11 2017

Nobody said it was easy! Tell us your #RoyalAirTime Check out Royal Air on #GooglePlay Play.google.comT.co

Jan 18 2017

#RoyalAir is now available on the #GooglePlay store! Check it out! Play.google.com #indiegames #gamedev #Androidgames #gaming

Jan 17 2017

After exactly 30 days on #steam #greenlight #Diox has been greenlit! Thanks to everyone who voted! You rock! #indie #gaming #muchlove

Nov 23 2016

Some new pics of the Rokün in action for the greenlight page Steamcommunity.com #gamedev #indiedevT.co

Nov 12 2016

How about a #vote for #diox on #steamgreenlight this #ElectionDay ? (No #politics there, promise) Steamcommunity.com #gaming #indiegame

Nov 8 2016

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