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Sequel of the game Digmaan. Digmaan: The Aftermath will offer a great gameplay, great graphics and challenging levels. Much better than the first Digmaan, much intense and with great storyline. After months of war between the Earth and Jupiter, the Aliens decided to left Earth because it can no longer fight the growing force of the resistance, and with their force were slowly being beaten and their main base has been terminated by the resistance, they are now incapable of sustaining their military defense and invasion plans. We thought that their defeat will bring peace and harmony in our planet. But we are wrong, while we celebrate for the victory of winning the war, there is something happening somewhere in Earth that is so obscure, no one knows anything and something about it except from the Aliens. Before living the Earth, the Aliens left something for us, that is beyond our understanding and beyond the fear that they bought to Earth the first time they came.

Post news Report RSS Unkillable Monster Sneak Peak!

Here is a sneak peak of the unkillable monster on Digmaan: The Aftermath.

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Unkillable monster sneak peak in Digmaan: The Aftermath game. You can kill some monsters but not this one.

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Isn't it exciting when there are several levels on a game that have monsters that are unkillable? Challenging and more exciting than ever. Chased by a monstrous creature while solving how to move to the next level. Feel excited and at the same time your heart is pumping because you know your very near to move the next level and our big monster here just appear and destroy all your hopes? That's one key feature our game offers.

Be ready for the game with full of tension, puzzle and excitement.

Digmaan: The Aftermath, coming soon...
visit www.rwsbgames.com for more info.

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Gilgamessiah
Gilgamessiah

Sweet I love the things that you just can't kill it just adds some tension knowing one of these creatures could end your existence whenever it feels like it can't wait to see it in action

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stupidgamedev Author
stupidgamedev

Yeah, to add more challenge in game, Cause I don't feel games that we just kill the monsters easily and move to the next level, it's like having a cheat even if we really do not have. So I think, unkillable monsters are cool, besides, according to my psychology professor, when an individual's tension is increased, it tends to think faster than the usual. Err... I don't know, haha maybe... well let's just wait for the release...

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IvanErtlov Creator
IvanErtlov

LOL, we really think quite the same. In the second-to last level of "Anderson", a mosntrous breed consisting of your own grandfather and Dagon stem cells chased you through the level, you couldn`t kill it, you only hope was to run away and mid-level fuse an antimatter bomb in order to destroy him for good, of course with a run for the moeny afterwards to reach the teleproter back to Earth...

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stupidgamedev Author
stupidgamedev

hahaha, told yah! =)

Reply Good karma+1 vote
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