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You, James Smith (served in SWAT for a decade with no failed ops and now working as a detective), on vacation going to visit your family. Driving on a deserted road somewhere in Utah, the car breaks down. With miles of nothing behind, J. decides to go forward and stumbles upon an abandoned rock/sand processing factory with just one yawning guard sitting there. Pointed by the guard, J. walks behind the factory to find the phone. When he comes back, he only sees two army trucks and the dead guard… J.'s detective curiosity leads him inside the factory only to find that this place is absolutely not what it seems to be… ***Just to clarify a few things!*** 1) This is a Xash engine mod based on Half-Life assets (reskin/retex npc/wpn (custom mdls, or simply retex) 2) BUT: story doesn't have anything to do with HL universe AT ALL. Here's why: 3) I'm only mapper (I don't know coding, modelling, texturing) therefore: 4) I'm using models and textures I got from web, all rights go to creators!

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Description

This is the latest work (chapter 5, map #5).
I'm (kind of) two maps away from the finale. Being at home all these days really influenced the work. And like I said before, the earliest maps will be re-made. Those maps were made in 2013 (pre-Xash) - they are not very good-looking and much smaller, due to GoldSrc limitations. After moving to Xash, I'm able to make huge maps and make all my desires come true.
I worked on GoldSrc with the first 2 chapters. The first one will be remade completely from scratch. The second chapter will be expanded - I will add more places on the already existing maps. The rest are good to go, but they need some works here and there.