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Deus Ex Machina in an exploration into a fan remake and modernisation of the original in Unity, redesigning systems and game mechanics to conform to modern iterations of the franchise and the genre as a whole. Not designed to be an exact remake of the original but instead and evolution of it with the intention being at this early stage to produce a reimagined Liberty Island as a portfolio piece.

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Paul Denton
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theabraxusentity
theabraxusentity - - 341 comments

Wow!! Incredible! Did you did this amazing work all by yourself? How many members does your team consist of?

by the way where do you find all of these info about Paul Denton? in deus ex bible???

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Mortecha Author
Mortecha - - 172 comments

Just high quality concepts from the web atm. All used as sources of inspiration to define characteristics and for producing the assets. They are all incredible, the artists will all be credited as creators of sources of inspiration. They deserve recognition and have been toying with the idea of listing sources in the descriptiin when used.

DX Bible, wiki and infered.

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Description

There's nothing I can really say about Paul at the moment without ruining the story for those that have not played the original.

What I do have in mind though is to not have his apartment in the Ton but instead somewhere else in Hells Kitchen that is more upper class. Something akin to Jensen's building.

The whole event be more strategically organised on the part of MJ12 involving spec ops being dropped by helicopters on the roof and have police surrounding the ground floors:P

Actually similar to HR's pr stuff before the game was released.