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An addictive puzzle game where you're in charge of guiding the cars safely to their final destination.

Post news Report RSS Version 2.1.2 is coming!

The next version of Destination is on its way through certification. We've added 10 new levels and made some minor improvements to the game.

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It’s been a while since i did an update. Juggling my full time job and father of 2 sure takes my time away - and the family needed a much deserved holiday.

But! Version 2.1.2 is now going through the certification for the Windows Store.

The new version adds:

* 10 New Levels

Overwhelming feedback has been to add more levels. It takes a long time to design good new levels, so i hope you like the 10 I’ve added. Striking the right balance of difficulty is important. I’ve started designing new ones for the next release too!

* Bug Fixes

A couple of small bugs have been squashed thanks to user input!

* Level Improvements

Some minor changes to existing levels to standardize the vehicles coming out of the garages. Some levels remain random, but others have a specific vehicle order - this helps the design of the level too to match the speed i’m after.

* Ads ?

Yep, I’ve introduced ads. I don’t get paid doing this, and while I don’t expect to get big bucks from the ads, any money will go into paying my apple dev program costs! I’ve placed the ads out of the way of the main game - you won’t see them when you’re playing the game. I hope that’s a good compromise - will reduce my impression numbers, but i think its a fair tradeoff.

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Destination
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Windows, Mac, Android, Metro
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picoLizard
Engine
Unity
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Picolizard.com
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