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Simple yet amusing FPP puzzler with physics, unlimited bullets, limited graphics, secret extras, poor puns, lousy jokes and a short lesson of Polish. 20 levels (or more), 10 dictionary pages (unless something changes), several obscure references (some over 50 years old). Never intended to be an overly serious project, started as an attempt to learn basics of Unreal Engine, grew to the point where I wasn't afraid of showing it to my friends. Don't expect a ground breaking game and you shall receive.

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We are getting close to the release, but before we will show you the full game just a short apetizer. Festival starts tomorrow - don't forget to check our demo, which will go live tomorrow at 10 AM PST. Or ealier. Or perhaps even today.

screenshot

Three shots and the exit will open. It is on the right. The exit. It can't be seen here, but you won't miss it. That is, once you open it.

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Default Unreal Physics and Assets AKA DUPA Project
Platforms
Windows
Developer
Karol Mirowski
Publisher
BPP
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Style
Genre
Cinematic
Theme
Abstract
Players
Single Player
Project
Indie
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Default Unreal Physics and Assets AKA DUPA Project
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