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Deep Within is a story-driven first person exploration and puzzle game. With elements of random generation and your own personal choice throughout the game, you will never play the exact same game twice. The idea of Deep Within came from the idea of changing how a game can be played each time you play, and that your choice may lead you to a completely different area of the game. With areas generating random segments and sections, we wanted to develop areas which can, and will change each time you play through. Some areas are designed purely to engross the player in the dark and gritty world.

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