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DEEP SPACE ANOMALY - the intensive, fascinating and mad game which is sweeping away all borders where the main objective - to kill enemies and to have fun!
Creativity under time pressure mixed with action-packed spaceship battles.
There was an unforeseen event which has tightened you in an abnormal zone. Straight in the thick of battles. The amount of anomalies grows and representatives of the most different galactic races already sharpen on you claws and mandibles, and dangerous bosses are going to erase you in powder by means of cunning tactics in which it isn't so simple to find a weak point. Be going to survive as long as possible!

It is time to show at whom the laser is thicker!

Blow up, burn down and incinerate everything around – in your arsenal among over a dozen types of weapon choose to yourself the gun to taste! Gattling, rockets, lasers and new experimental "guns" + system of support by the allied fighting drone.

Satisfy thirst of destruction under dynamic tracks of DJs and musicians!
The unique formula of increase in complexity of a game will allow you to create own, unique and individual game style.

  • Unusual mix of game genres
  • 30 Wave - Levels full of thrilling action, shooting and demolition
  • Unique enemies including Boss monsters
  • System of upgrade of the ship and weapons
  • Exclusive sounds and SFX just like from a Hollywood movies!
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How some things are implemented -Testing new weapons (Chain reaction Laser)

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How some things are implemented №3-Testing new weapons (Lasers)

How some things are implemented №3-Testing new weapons (Lasers)

News

How some things are implemented №3-Testing new weapons (Lasers)

How some things are implemented №2-Testing new weapons (Superlaser)

How some things are implemented №2-Testing new weapons (Superlaser)

News

How some things are implemented - Weapons ( Superlaser )

How some things are implemented №1-Testing new weapons  ( flamethrower + missiles )

How some things are implemented №1-Testing new weapons ( flamethrower + missiles )

News

How some things are implemented - Weapons ( flamethrower + missiles )

The priority model

The priority model

News

The priority model for the appearance of enemy types in the game Deep Space Anomaly

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DEEP SPACE ANOMALY
Platforms
Windows
Creator
DRM_GMZ
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Sci-Fi
Players
Single Player
Project
Indie
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Twitter

Latest tweets from @__lcn__

Good news! DEEP SPACE ANOMALY support the Steam Controller! #GameMaker #indiegame #gamedev #indie #rtT.co

Mar 9 2019

DEEP SPACE ANOMALY Gameplay🤗 For this #screenshotsaturday Made with #GameMaker Store.steampowered.com #steamT.co

Feb 16 2019

Face enemies in space and be ready to fight back #ScreenshotSaturday #GameMaker #indiegame #gamedev #indie #rtT.co

Feb 9 2019

Flight in space with new parallax effect 🌞 #ScreenshotSaturday #GameMaker #indiegame #gamedev #indie #rtT.co

Feb 9 2019

I continue to experiment with the background (parallax behind the player) Made with #GameMaker for… T.co

Feb 2 2019

For this #screenshotsaturday background with parallax behind the player. What do you think? Made with #GameMakerT.co

Jan 26 2019

Great news: The page is now visible in the Steam! Add to the wishlist! Store.steampowered.com #steamgame #gamesT.co

Dec 18 2018

Deep Space Anomaly: Good news! I finished developing the game! :) #Gamedev #GameMaker #IndieGame #IndieDevT.co

Dec 15 2018

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DEEP SPACE ANOMALY
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