An old-skool arcade-style swarm-shooter, with some game mechanic twists. Presented in full 60hz HD, and featuring realtime-sound synthesis and algorithmic music.
This is a screen shot with the RythmBox open in DebugFormulation. This feature lets you create little beats and music using the real-time synthesizer sound effects used in the game itself. It is a 16 step 'chase light' type sequencer, as seen in many older drum machines and some newer groove-boxes. It is just a little bonus feature that does not effect gameplay.
This is the RythmBox, a bonus feature of Debug. It lets you create beats using some of the sounds used in the game. I use it by building a nice mess of sounds, pluging the output of the comupters sound into an external amp and using a mic to re-record the results. This gives a nicer organic character to the loops.