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A spooky yet cartoony metroidvania starring a mummy and a pink bear

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Add media Report RSS Devlog #6 - Taking Damage
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Description

This is a continuation of my last video improving on-hit effects, but I went a bit further this time and added a player hurt state and invincibility. Not too much has changed with the Jellyfish hurt animation, but the code has been refactored/cleaned up a bit

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Curious about why my C# code looks a little different than the Unity docs? Check out this devlog!
Pebbz.itch.io