• Register

DEADHUNTERS is a cooperative rogueplaying game. Choose your hero, embark on missions and make decisions together. Loot, level up and die again and again in an ever changing world of darkness. Conquer the damned and earn your rightful place in the Guild of Deadhunters!

Post article RSS Articles
Progress Report 11 - Boss Reveal

Progress Report 11 - Boss Reveal

News

Our first boss reveal, the new logo and lots of hammers!

Progress Report 10 - Gameplay Trailer

Progress Report 10 - Gameplay Trailer

News

After 2 years the time has come to unveil some gameplay from DEADHUNTERS, check out our trailer!

Progress Report 9

Progress Report 9

News

Various effects, a new character and a new enemy is revealed.

Progress Report 8

Progress Report 8

News

A report about the second playable character in the game, more advanced sword trail vfx and some other vfx attacks as well, and also a necromancer.

Progress Report 7

Progress Report 7

News

The first player character is revealed and some acolytes as well. Plus a couple of VFX iterations.

Progress Report 6

Progress Report 6

News

A report about cultists and all sorts of ranged weapons.

Progress Report 5

Progress Report 5

News 2 comments

A report about skeletons, cultists, staffs and some lanterns!

Progress Report 4

Progress Report 4

News

A progress report about Scepters, Staffs, Skeletons and Zombies!

Progress Report 2

Progress Report 2

News

A progress report about rapiers, bracelets and skeletons!

Progress report

Progress report

News

A progress report about spears, tombs and data tables!

Procedural Generation 01

Procedural Generation 01

News

An overview of the procedural generation system we came up with in DEADHUNTERS, with a focus on the art and asset aspect of it.

Weapon system

Weapon system

News

An overview of the weapon system we created for DEADHUNTERS.